Hello all, In this thread I would like to share with you some of the thoughts we have here in our Imperia Development headquarters, in Jupiter's orbit. It would be about technology research, or rather, the lack thereof, in Imperia. Wait, what, you will not be able to manually choose every laboratory project as in other 4X games ? Are you crazy ? Well, sort of, but no on this very topic. Let me try to expand. In the classical 4X games, you get to choose the research projects of your empire manually. Those projects can be rather trivial (a new laser weapon) to very far-reaching ones (species ascendancy, say). They also cover different areas, from military to social engineering. That is very practical for gameplay purposes, but it does not make much sense from a logical standpoint: an emperor would not do that. What an emperor would do would be to pass empire-wide laws on important matters, allowing the launch of vast projects or regulating/ forbidding other things. Think of Kennedy and the space program, George Bush forbidding work on foetus cells, or the New Deal from Roosevelt. All large projects that were initiated by a high statesman and shape their rule and land would fall into categories. You want to ban nuclear weapons ? You can. You want to allow intelligent machine emancipation ? Ditto. You are the ruler. You think an edict might be an obstacle to the new path you have decided upon ? Simple, just annul the edict. It is a simple dynamic system: you allow, you can take back. You can regulate or ban things altogether. Here's what the edict screen would look like when you pass such laws (mockup, subject to change). There are currently six wide areas of law in this edict screen: - social - economy - machines - human species - physics - biology ...and you can pass edicts in each area, chosen from the list to the right. It takes AP, thinker's time to get an edict up, and sometimes money to keep it running. Thinkers is a topic will talk about later. Basically, passing those wide-scope edicts would influence what technology is allowed in your empire at large, but indirectly. Most' technologies' are lost, regulated or forbidden for a reason -thinking machines wrecked havoc, human cloning almost destroyed human society, and the dark matter physics are too dangerous to be worked upon today. You as an emperor, may change all that... if your empire is ready ! There is a catch, of course. Your subjects have to be ready, and like your edict idea. You are not going to easily pass an edict about having a machine God to a traditional society. Nor will it be likely that your subjects will like your Great Inquisition if they are free-minded. Forget about instating an imperial monopoly on trade if most citizen like their free-trade. You do not operate in a vacuum: every emperor has to take in account public opinion. In the model that we are currently working upon, you can find ideas/ memes running around in your subject's minds. They might like change, the ability to modify their body, the use of complicated machines or else. They might feel oppressed, scared by the dangers of quantum sciences or nanomachines, say. They might feel bellicose, or very pious. There are at the moment 13 such memes each with a value from 1 to 10 (hate to like). Each edict you pass will modify those memes, immediately and slowly. You thus have the power to shape the society you lead, little by little. Each grand project or law you are able to pass will change the way your people see things -that is if you can pass the edict first ! Because each edict has prerequisites, meme-wise. Sometimes, you will have to slowly prepare your subjects to a given goal you have in mind. Pass an edict in force, and the viceroy might refuse to apply the law, or the people might riot. Different people will also react differently to your edicts, because there will be planetary variations of memes -there is no such thing as a single culture in Imperia. So, to recap it all up: - in Imperia, there is no 'tech' research: you pass empire-wide laws that allowing or forbidding practices or initiate important projects. You can at all times cancel those laws as you see fit. - your subjects have memes, or ideas, that shape their society. Each law you pass will change those ideas, but will also need to be in line with the people's ideas beforehand -... in one fell swoop you control what large projects can be executed in your empire, and at the same time change the society the from inside. I hope you like the ideas, any feedback welcome ! P.